Adobe Substance 3D Sampler

Adobe Substance 3D Sampler

Substance 3D Sampler is at the heart of the 3D design workflow. Easily transform images of real objects into a photorealistic surface or HDR environment. Easily import your reference photo and convert it into a high-quality 3D layout using features powered by Adobe Sensei. Ensure an exact match to the original real surface and create seamless materials from your images that can be divided into tiles.

Combine Materials
Combine multiple materials and parametric filters to create more complex surfaces. Access thousands of content across Substance 3D resources and Substance 3D community resources. The possibilities are endless.

An extensive content library to get you started.
Drag the image, add a couple of premade filters, and voila! A library of generators, filters and effects lets you experiment and get results with just a few clicks. Submit your assets directly to Substance 3D Painter and Stager.

The heart of the 3D design workflow
Use generators and filters from Designer, composite lights from Stager, or send materials and lights to Painter. You can even edit native 2D materials directly in Adobe Photoshop. Choose from export styles for all major 3D applications.

Processing of scanned materials using artificial intelligence
The image-to-material conversion function removes shadows and generates albedo, roughness, normal and displacement maps with unrivaled accuracy.

Open ecosystem
Use content anywhere Submit your assets directly to Painter and Stager, or use them in your favorite 3D applications.

Creation of IBL
Create HDR general lighting in real time from panoramic images. Give them expression and edit with parametric effects or even other lights.

Edit in Photoshop
Send any source image to Photoshop and take advantage of Sampler’s advanced direct-sync editing toolset.

Creating Splash Atlases
Scatter leaves, pebbles, and other objects across the material. Use the extensive library of atlases created by our team of 3D experts, or use your own scanned content.

Parametric effects
Adding filters. Combine weather and natural phenomena such as moss, snow, water or mud with any existing material.


Minimum system requirements:
• OS: Windows 10 (64bit, version 1909)
• CPU: Intel Core i3 / AMD Ryzen 3
• GPU: Nvidia Geforce GTX 1060 / Nvidia Quadro P2200 / AMD Radeon RX 580
• RAM: 8GB
• Hard drive: 20 GB HDD

Download Adobe Substance 3D Sampler (1.62 GB):

Part 1 + Part 2 with Part 1 + Part 2 with Part 1 + Part 2 with Part 1 + Part 2

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