
Naughty Dog’s Intergalactic: The Heretic Prophet continues to excite players with every new piece of information revealed. After speculation about its new direction and potential inspiration from games like Elden Ring in terms of freedom of exploration, a new piece of evidence has emerged that provides concrete confirmation about one of the most important aspects of its gameplay: its RPG character progression system. This information may give us a deeper insight into the developer’s ambition to go beyond the norm.
The news comes via a profile image of a technical designer involved with Naughty Dog, which clearly reveals that one of the designer’s main tasks was the RPG progression systems in Intergalactic: The Heretic Prophet. This confirmation is a crucial piece of the puzzle, as it suggests that Intergalactic will not just be a linear action adventure, but will offer character development mechanics and depth reminiscent of authentic RPGs.
The profile reveals that this designer worked at Naughty Dog from August 2022 to February 2024, a period of over a year and seven months, and shows that the game was in active development during this period, and that working on RPG progression systems was a core part of his duties.

This new revelation reinforces the idea that Intergalactic: The Heretic Prophet represents a new direction for Naughty Dog, a studio that has long been known for its games that feature strong linear stories and deep characters, but that haven’t relied heavily on RPG progression systems in the traditional sense.
This move toward RPG progression systems aligns perfectly with previous speculation that the game drew inspiration from Elden Ring for its freedom of exploration. RPGs typically offer deep progression systems that allow players to customize their characters and develop their abilities in a variety of ways, building their Jordan A. Mun character in different ways that suit their playstyle.