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Learn About The Expected Performance Of GTA 6 Across Current Generation Platforms

Last WeekRockstar GamesReleased The First Teaser For GTA 6 – Which Has So Far Received More Than 137 Million Views – And Since Then It Has… Many Content Creators And We At GamesMix Also Analyze The Teaser And Watch It More Than Once To Learn Some Details About The Most Awaited Game Of The Current Generation.

Among Those Who Analyzed The GTA 6 Teaser Was The Digital Foundry Team, Famous For Analyzing The Technical Performance Of Video Games, As They Published A Half-Long Video. An Hour To Analyze The Presentation, And Their Goal Of The Analysis Is Not To Know The Details Of The Game, But Rather To Try To Identify The Expected Performance Of The Game Across The Current Generation Platforms, PlayStation 5 And Xbox Series

During The Video Clip That The Team Published, They Said That The Game Appears To Be Running At A Dynamic Resolution Of 1440, Meaning That The Game’s Resolution Ranges Between This Resolution And Lower, With The Use Of Techniques Such As FSR To Raise The Resolution With Artificial Intelligence Without Affecting The Number Of Frames, Which Is What They Noticed While Examining The Recent GTA 6 Demo. This As For The Game’s Resolution And The Number Of Frames Per Second, This May Seem A Bit Shocking To Owners Of PS5 And Xbox Series

GTA 6

In The Analysis, The Team Indicated That Perhaps Due To The Density Of Non-Playable Characters – NPCs -, Cars And Items On The Screen, It Seems Difficult For GTA 6 To Achieve This On Current Generation Devices, As One Of The Demo Shots Shows More Than 50 People Present In At The Same Time, Each Of Them Does Something Different,So The Game Will Run At 30 Frames Per Second, And Providing The 60 Frame Option Will Be Difficult For PlayStation And Xbox.

Finally, In The Clip, They Talked About The Ray Tracing Technology That Will Be Supported By The Game GTA 6, Where They Said That It Uses Ray Traced Global Illumination Technology To Reflect Lights On The Roofs Of Houses And The Faces Of Characters, Such As Sunlight Or The Like, And This Technology Will Be Used In Some Cinematic Scenes Only And Not In… The Entire Game Is Based On Analysis, And It Seems That Current Generation Devices Will Not Be Powerful Enough To Implement The Most Powerful Technologies Such As Ray Tracing And Will Not Be Able To Run It At 60, But We Hope This Is Not True.

In Any Case, We Will Wait For The Game’s Release To Know The Full Performance Of The Game On Current Generation Devices, Especially The Xbox Series S, Which Seems To Struggle With GTA 6.

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